Wednesday, January 20, 2016

SC 1.29 Update

Kaalus has provided us with the complete change list for 1.29 on his blog (link is on right of your screen under "links").

Here are the changes:

  • Dispenser not editable in Adventure
  • Projectiles damage does not bypass armor
  • Spawner eggs spawn 100% of the time in Adventure/Challenging, laid eggs only 20%
  • Conversion to 32bit blocks (more data per block)
  • Zip file decompression bug fixed
  • All stairs corners supported
  • Fixed stairs texture mapping to match other blocks irrespective of rotation
  • Projectile damage by large blocks reduced
  • Most electric devices can be mounted on the floor/ceiling (all gates, delay, SR Latch, Memory Bank, Truth Table, RT clock, Random Generator, DAC, ADC, Sound generator, Counter)
  • 8 colors of LEDs
  • 8 colors of 4-LEDs
  • 8 colors of 7-segment displays
  • Lightbulb has variable intensity depending on voltage (0.8-1.5V)
  • Added adjustable delay gate with user-configurable delay of 0.00 to 2.55 seconds
  • All stairs can be painted
  • All slabs can be painted
  • Separate categories for painted and dyed blocks to reduce clutter
  • Added stone stairs
  • Added stone slab
  • Made most solid construction blocks paintable (bricks, granite, cobblestone, planks, marble, stone bricks, sandstone, basalt)
  • Made all fences paintable
  • Made all fence gates paintable
  • Fixed texture orientation on all cube blocks to be consistent
  • Made all signs paintable
  • Added tall spruces
  • Made forests 20% denser
  • Added horizontal wood logs
  • Fallen wood logs generate deep forests
  • Added paint stripper bucket to remove paint from painted blocks
  • Placing slab on top of another creates full block
  • Stone fence model updated to look better
  • Added brick fence
  • Added basalt fence
  • Added copper armor (boots, leggings, chest plate, helmet)
  • Added copper tool (axe, pickaxe, shovel, rake)
  • Added copper weapons (machete, spear, arrows)
  • Displaying number of worlds on singleplayer screen
  • Added wire through bricks block
  • Switched copper/iron availability – copper appears in granite (shallow), iron in basalt (deep)
  • Optimized fluid geometry generation
  • Added large magma pools underground
  • Added water pools underground
  • Playing sizzle sounds near magma
  • Fire sound intensity depends on number of fires
  • Bigger, longer, more branching caves
  • Digging cracks visible underwater
  • Digging particles
  • Painting particles
  • Improved cobblestone, marble, sand, sandstone textures
  • Added copper arrows
  • Added more grave treasures
  • Creatures on fire now extinguish themselves after a short time
  • Fixed fish attacking the rider of the boat instead of the boat
  • Made animals attack anything the player is standing on if they can’t reach
  • Added ability to disable survival mechanics in Adventure
  • Added sound generator particles (notes)
  • Improved piano sound (instrument 7)
  • Added long piano sounds (instrument 8)
  • Added drum sounds (instrument 9)
  • Added single buckshot ball recipe – but shooting single buckshot balls is weak and inaccurate
  • Added new iron ladder sounds
  • Disabled ladder climbing when flying
  • Fixed multiple instances of edit dialog when G is pressed many times on Windows 8.1/10
  • Fixed AI for running away to disregard dead attackers
  • Made boat stronger
  • Made glowpoints (eyes, leds, 7-segment displays etc.) look better
  • Added more treasure types to graves
  • Bigger pumpkin destruction particle system
  • Added screenshot size setting and fixed potential screenshot corruption on Windows Store